Additionally, C Feud also disables Skills of all Colorless enemies except for the target enemy. For example, if Corrin and Elise initiate combat against a Valentine’s Robin (F), C Feud will disable supportive Skills of Robin’s allies (such as Distant Guard and Flayn’s Caduceus Staff). The latter inflicts -4 to all stats during combat if the target enemy is Colorless, in addition to disabling Skills of all enemies except for the target enemy.The former inflicts【Deep Wounds】, which prevents healing, on the target during combat on both the target and enemies within 2 spaces after combat.The Nightfall Ninja Act’s C Slot also remains the same regardless of which build is chosen while generally flexible, Fatal Smoke and C Feud are the strongest options.Ninjutsu Scrolls does not accelerate the Duo’s Special trigger, so high-cooldown Specials are generally less valuable because they have a greater chance of never being activated at all. Regardless of which build is chosen, low-cooldown Specials such as Moonbow, Ruptured Sky, and Glimmer are preferred.Finally, if players do not particularly want either, then the Nightfall Ninja Act can use a positional Assist to reposition allies and/or themselves to make the following Player Phase more difficult for the opposing Raiding Party. If the Defense Keep is a Rally trap, Corrin and Elise should use a Rally Assist when Raiding Parties put a unit in range of the team, the Duo will Rally the ally whose range reaches the unit, allowing them to receive a refresh and thus extend their range beyond what it was at the beginning of the phase. If players want the Nightfall Ninja Act to receive refreshes more consistently, the Duo should be Assistless, as the AI typically prioritizes Assistless units’ actions before the actions of units with Assists. Whether Corrin and Elise use an Assist (and what this Assist should be if they decide to use one) is dependent on what the Defense Keep seeks to do.There are 2 builds the Nightfall Ninja Act can take for Aether Raids Defense: a generalist build that makes for consistent damage output that has a lower ceiling, or a specialist build that seeks to crush prevalent Blue units. Corrin and Elise make for an incredibly threatening Aether Raids Defense unit through their high offenses, range, and Green coloring.Sacred Seal: Blade Session / Atk/Def Solo Passive C: Fatal Smoke / C Feud / Flexible Passive A: AR-D Atk/Spd (3 or 4) / Triangle Adept If not using Fury as their Sacred Seal, Death Blow is a fantastic alternative with an easy condition, granting +6 Attack on initiation (+12 damage across 2 hits).Īssist: Assistless / Rally Assist / Positional Assist.Savage Blow helps both physical and magical allies score KOs, while Res Smoke effectively grants +7 damage for magical allies without Brave weapons and +14 damage for Corrin and Elise and magical allies with Brave weapons. Both Savage Blow and Res Smoke are strong C Slots, with the former inflicting 7 damage and the latter inflicting -7 Resistance on enemies within 2 spaces after combat.When units trigger real traps, the actions they would have performed (attacking, using an Assist Skill, etc.) are cancelled however, Disarm Trap allows Lyn and Florina to disable the trap’s effects, meaning their action does not get cancelled. Unfortunately, lacking access to Disarm Trap makes the Nightfall Ninja Act less consistent than the Ninja-Friend Duo.Lull Spd/Res emphasizes the former while granting nothing for the latter it both inflicts -3 Spd/Res and neutralizes visible Spd/Res buffs during combat, but does not grant a Canto effect after combat. The Nightfall Ninja Act’s native S/R Far Trace inflicts -3 Spd/Res on enemies during combat and allows them to move after combat with their remaining movement, making it a solid Skill for both combat and mobility.If using Atk/Spd Push 4 + Fury 3, ≤ 66 max HP.41 base Attack and a magical weapon that attacks twice before the enemy can counterattack are excellent for damage output and survivability, both of which being vital for effective Wings of Mercy beacons. Doing so allows allies with Wings of Mercy to teleport to spaces adjacent to them, allowing a Raiding party to push for a one-turn sweep (or KO most enemies, then clean up and collect the Aether Fountain and Amphorae on subsequent turns). ![]() With high firepower, relatively low HP, and a self-refresh Duo Skill, Corrin and Elise can mimic Ninja Lyn in Aether Raids Offense by simultaneously KOing enemies and dropping their own HP to ≤ 50%.
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